Er... yes well still not finished tweaking the system. So healing - unsatisfied with the original thought so it goes something like this now... a short rest gains the character back lv+ Con adjustment (either + or _ but always 1hp). A sleeps rest gains back one hit die at levels 1-6, 2 at 7 to 12 and 3 at 13+, as well as your level and con adjustment. So a 5th level fighter with a Con of 16 gains 7 hp per short rest and from 8 to 17 hp per nights rest, a 10th level fighter would gain 12 per short rest and from 14 to 32 hp per nights rest and so on.
Cheers
Steve
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